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Star Fall began with a simple game: steer a catcher, collect falling light and dodge meteors.

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Then we asked what those little lights could mean to the people living beneath them.

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Ember Harbor gave the game a place: warm windows, working docks and a community with everyday jobs.

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The Answer follows Mira and Tavi. A Little Light shows why one small collection run matters.

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An ember beacon, warm brass and deep harbor blue gave the growing project a shared visual identity.

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Now a game or a comic can be your first way in. Small lights. Everyday lives.
